Add gamepad controller support for physical match control#202
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sshbio wants to merge 4 commits intoRoboCup-SSL:masterfrom
Open
Add gamepad controller support for physical match control#202sshbio wants to merge 4 commits intoRoboCup-SSL:masterfrom
sshbio wants to merge 4 commits intoRoboCup-SSL:masterfrom
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Introduces a GamepadController provider that maps PS5 DualSense (and compatible) gamepad buttons to game commands (HALT, STOP, kick-offs, free kicks, timeouts, continue actions, auto-continue toggle). Adds a GamepadStatus toolbar component showing connection state, active button, and a button-to-action reference tooltip. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replaces q-tooltip with q-menu so the button map stays visible until the user dismisses it by clicking elsewhere. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Thx for the contribution. I've tried it out, but does not seem to detect my Xbox One controller. Is there anything to be configured in the browser to enable Gamepads? Or have I missed something that filters for PS5 controller? Also, I get a warning in the browser console: |
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Introduces a GamepadController provider that maps PS5 DualSense (and compatible) gamepad buttons to game commands (HALT, STOP, kick-offs, free kicks, timeouts, continue actions, auto-continue toggle). Adds a GamepadStatus toolbar component showing connection state, active button, and a button-to-action reference tooltip.
Also updates frontend protobuf generated files.