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Custom Events
Thérence F edited this page Apr 11, 2021
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The aim of this section is to list each custom event created into the Ultimate Sheep Wars plugin. To know more about them, it's highly recommended to have a look at the javadocs.
If you've any question about something which remains unclear for you or the javadocs seems outdated, feel free to contact us on twitter, spigotmc or at asynchronous.java@gmail.com
| Event name | When is this event triggered? | Additional information |
|---|---|---|
| EquipSelectionItemsEvent | Triggered when a player receives his selection items (join red, join blue, disable/enable particles, kits & return to hub items) | X |
| GameEndEvent | Triggered when a team win | X |
| GameStartEvent | Triggered when players are no longer freezed (just after the last countdown) | X |
| PlayerKilledEvent | X | X |
| SheepGiveEvent | Triggered when a player receive a sheep | X |
| SheepLaunchEvent | Triggered when a player right click with a wool in his main hand | X |
| UltimateSheepWarsLoadedEvent | Triggered when the plugin has finished to load on server startup | X |
- If you find any bugs or issues, just create a new bug report on github and it'll be fixed as soon as possible.
- Have any suggestions? Leave them in a new feature request.
- Introduction ✔️
- SheepWars API ✏️
- Calendar events ✏️
- Custom events ✔️
- Player data ✏️
- Item builder ✏️
- Game state ✏️
- Language ✏️
- Team manager ✏️
- If you find any bugs or issues, just create a new bug report on github and it'll be fixed as soon as possible.
- Have any suggestions? Leave them in a new feature request.