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Update ShaderPanicStrategy::DebugPrintfThenExit documentation for Vulkan SDK changes.
#354
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@Firestar99 I noticed this in passing, am I right to think this means
cargo-gpucannot make use of this mode? IMO it's invaluable to debugging panics, so we should try to make it easier and more visible (tbf this entireenumis user-facing API on top of ~6 possible strings that get passed torustc_codegen_spirvvia codegen args, but I'm not sure where it would be best placed).(oh and I would be fine with not exposing
UNSOUND_DO_NOT_USE_UndefinedBehaviorViaUnreachableto users at all, I haven't really heard of anyone going for it, so it can stay behindRUSTGPU_CODEGEN_ARGSor w/e instead - then the choices implied byShaderPanicStrategyget simpler)Uh oh!
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I think I disabled it since the original cargo-gpu (before my refactors) didn't support it and clap didn't work out of the box, the support for enums with values doesn't seem to cleanly work. But it gets even sillier:
[metadata.cargo-gpu]from the crate's Cargo.tomlI agree this is a mess, and we should eventually figure out a unified way to represent these properties. Since I made #347 I thought of two directions to take things:
Cargo.tomlpath, so that tools likecargo gpu clippycould pick up the properties, and make the library path pick those up by default as wellCargo.tomlfor acargo gpu clippyto pick them up, since it doesn't link anything. And all the linking settings could just be properties of spirv-builder.