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TetrisDungeon

A hobby project aiming to connect game mechanics of Tetris with widely popular gameplay of rogue-lite dungeon crawler.

Now featuring!

for better experience read in an enthusiastic announcer voice

A lot of stuff I always wanted to try out, namely:

  • Custom property drawer which dynamically assembles and previews preset

  • Custom editor which enables to create and preview tiled structures (with automatically updated sprites)

  • The editor also support octal neigborhoods (including diagonals)

Yet to feature!

  • Inventory system!
  • The dungeon crawling itself!
  • Equipment with diverse grids! (like in the gif above)
  • Skill minos to slot in the said equipment, giving AWESOME powers!
  • Aforementioned AWESOME powers!
  • Enemies! That's right, no more punching the air.
  • Game over screen!
  • Settings! For like... setting the music and SFX volume and stuff.
  • Music and SFX! For like... so the settings screen isn't empty.
  • Some overly complicated minigames!
  • Food items!
  • Healing potions! To make the food items completely useless.
  • And a lot more! Which I'm going to spend hours Googling and debugging!

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