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build: fix output
1 parent d06b8ec commit 4522cbc

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3 files changed

+27
-24
lines changed

3 files changed

+27
-24
lines changed

build.ps1

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@@ -26,4 +26,5 @@ lib/ILRepack.exe /target:library /lib:lib/net472/BepInEx/build647+ /lib:lib/net6
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# (cleanup and move files)
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Move-Item -Path $Path/UniverseLib.BIE.IL2CPP.Interop.dll -Destination $OutputPath -Force
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Move-Item -Path $Path/CinematicUnityExplorer.Adapters*.dll -Destination $OutputPath -Force
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build_nightly.ps1

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@@ -11,3 +11,5 @@ lib/ILRepack.exe /target:library /lib:lib/net472/BepInEx/build647+ /lib:lib/net6
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# (cleanup and move files)
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Move-Item -Path $Path/UniverseLib.BIE.IL2CPP.Interop.dll -Destination $OutputPath -Force
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Move-Item -Path $Path/CinematicUnityExplorer.Adapters*.dll -Destination $OutputPath -Force
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common.props

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@@ -17,86 +17,86 @@
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<!-- ML IL2CPP Unhollower net6 -->
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<PropertyGroup Condition="'$(Configuration)'=='ML_Cpp_net6'">
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<TargetFramework>net6</TargetFramework>
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<OutputPath>..\Release\CinematicUnityExplorer.MelonLoader.IL2CPP.net6preview\</OutputPath>
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<OutputPath>..\Release\$(RootNamespace).MelonLoader.IL2CPP.net6preview\</OutputPath>
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<DefineConstants>CPP,ML,UNHOLLOWER</DefineConstants>
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<AssemblyName>CinematicUnityExplorer.ML.IL2CPP.net6preview</AssemblyName>
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<AssemblyName>$(RootNamespace).ML.IL2CPP.net6preview</AssemblyName>
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</PropertyGroup>
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<!-- ML IL2CPP net472 (TEMP) -->
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<PropertyGroup Condition="'$(Configuration)'=='ML_Cpp_net472'">
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<TargetFramework>net472</TargetFramework>
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<OutputPath>..\Release\CinematicUnityExplorer.MelonLoader.IL2CPP\</OutputPath>
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<OutputPath>..\Release\$(RootNamespace).MelonLoader.IL2CPP\</OutputPath>
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<DefineConstants>CPP,ML,UNHOLLOWER</DefineConstants>
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<AssemblyName>CinematicUnityExplorer.ML.IL2CPP</AssemblyName>
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<AssemblyName>$(RootNamespace).ML.IL2CPP</AssemblyName>
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</PropertyGroup>
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<!-- ML IL2CPP CoreCLR -->
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<PropertyGroup Condition="'$(Configuration)'=='ML_Cpp_CoreCLR'">
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<TargetFramework>net6</TargetFramework>
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<OutputPath>..\Release\CinematicUnityExplorer.MelonLoader.IL2CPP.CoreCLR\</OutputPath>
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<OutputPath>..\Release\$(RootNamespace).MelonLoader.IL2CPP.CoreCLR\</OutputPath>
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<DefineConstants>CPP,ML,INTEROP</DefineConstants>
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<AssemblyName>CinematicUnityExplorer.ML.IL2CPP.CoreCLR</AssemblyName>
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<AssemblyName>$(RootNamespace).ML.IL2CPP.CoreCLR</AssemblyName>
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</PropertyGroup>
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<!-- ML MONO -->
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<PropertyGroup Condition="'$(Configuration)'=='ML_Mono'">
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<TargetFramework>net35</TargetFramework>
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<OutputPath>..\Release\CinematicUnityExplorer.MelonLoader.Mono\</OutputPath>
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<OutputPath>..\Release\$(RootNamespace).MelonLoader.Mono\</OutputPath>
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<DefineConstants>MONO,ML</DefineConstants>
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<AssemblyName>CinematicUnityExplorer.ML.Mono</AssemblyName>
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<AssemblyName>$(RootNamespace).ML.Mono</AssemblyName>
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</PropertyGroup>
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<!-- BEPINEX IL2CPP -->
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<PropertyGroup Condition="'$(Configuration)'=='BIE_Cpp'">
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<TargetFramework>net472</TargetFramework>
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<OutputPath>..\Release\CinematicUnityExplorer.BepInEx.IL2CPP\</OutputPath>
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<OutputPath>..\Release\$(RootNamespace).BepInEx.IL2CPP\</OutputPath>
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<DefineConstants>CPP,BIE,BIE6,UNHOLLOWER</DefineConstants>
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<AssemblyName>CinematicUnityExplorer.BIE.IL2CPP</AssemblyName>
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<AssemblyName>$(RootNamespace).BIE.IL2CPP</AssemblyName>
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</PropertyGroup>
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<!-- BEPINEX IL2CPP CoreCLR -->
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<PropertyGroup Condition="'$(Configuration)'=='BIE_Cpp_CoreCLR'">
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<TargetFramework>net6</TargetFramework>
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<OutputPath>..\Release\CinematicUnityExplorer.BepInEx.IL2CPP.CoreCLR\</OutputPath>
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<OutputPath>..\Release\$(RootNamespace).BepInEx.IL2CPP.CoreCLR\</OutputPath>
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<DefineConstants>CPP,BIE,BIE6,INTEROP</DefineConstants>
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<AssemblyName>CinematicUnityExplorer.BIE.IL2CPP.CoreCLR</AssemblyName>
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<AssemblyName>$(RootNamespace).BIE.IL2CPP.CoreCLR</AssemblyName>
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</PropertyGroup>
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<!-- BEPINEX UNITY IL2CPP CoreCLR -->
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<PropertyGroup Condition="'$(Configuration)'=='BIE_Unity_Cpp_CoreCLR'">
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<TargetFramework>net6</TargetFramework>
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<OutputPath>..\Release\CinematicUnityExplorer.BepInEx.Unity.IL2CPP.CoreCLR\</OutputPath>
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<OutputPath>..\Release\$(RootNamespace).BepInEx.Unity.IL2CPP.CoreCLR\</OutputPath>
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<DefineConstants>CPP,BIE,BIE6,BIPUNITY,INTEROP</DefineConstants>
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<AssemblyName>CinematicUnityExplorer.BIE.Unity.IL2CPP.CoreCLR</AssemblyName>
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<AssemblyName>$(RootNamespace).BIE.Unity.IL2CPP.CoreCLR</AssemblyName>
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</PropertyGroup>
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<!-- BEPINEX 6 MONO -->
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<PropertyGroup Condition="'$(Configuration)'=='BIE6_Mono'">
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<TargetFramework>net35</TargetFramework>
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<OutputPath>..\Release\CinematicUnityExplorer.BepInEx6.Mono\</OutputPath>
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<OutputPath>..\Release\$(RootNamespace).BepInEx6.Mono\</OutputPath>
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<DefineConstants>MONO,BIE,BIE6</DefineConstants>
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<AssemblyName>CinematicUnityExplorer.BIE6.Mono</AssemblyName>
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<AssemblyName>$(RootNamespace).BIE6.Mono</AssemblyName>
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</PropertyGroup>
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<!-- BEPINEX 6 Unity MONO -->
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<PropertyGroup Condition="'$(Configuration)'=='BIE6_Unity_Mono'">
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<TargetFramework>net35</TargetFramework>
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<OutputPath>..\Release\CinematicUnityExplorer.BepInEx6.Unity.Mono\</OutputPath>
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<OutputPath>..\Release\$(RootNamespace).BepInEx6.Unity.Mono\</OutputPath>
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<DefineConstants>MONO,BIE,BIPUNITY,BIE6</DefineConstants>
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<AssemblyName>CinematicUnityExplorer.BIE6.Unity.Mono</AssemblyName>
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<AssemblyName>$(RootNamespace).BIE6.Unity.Mono</AssemblyName>
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</PropertyGroup>
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<!-- BEPINEX 5 MONO -->
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<PropertyGroup Condition="'$(Configuration)'=='BIE5_Mono'">
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<TargetFramework>net35</TargetFramework>
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<OutputPath>..\Release\CinematicUnityExplorer.BepInEx5.Mono\</OutputPath>
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<OutputPath>..\Release\$(RootNamespace).BepInEx5.Mono\</OutputPath>
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<DefineConstants>MONO,BIE,BIE5</DefineConstants>
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<AssemblyName>CinematicUnityExplorer.BIE5.Mono</AssemblyName>
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<AssemblyName>$(RootNamespace).BIE5.Mono</AssemblyName>
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</PropertyGroup>
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<!-- STANDALONE Mono -->
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<PropertyGroup Condition="'$(Configuration)'=='STANDALONE_Mono'">
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<TargetFramework>net35</TargetFramework>
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<OutputPath>..\Release\CinematicUnityExplorer.Standalone.Mono\</OutputPath>
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<OutputPath>..\Release\$(RootNamespace).Standalone.Mono\</OutputPath>
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<DefineConstants>MONO,STANDALONE</DefineConstants>
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<AssemblyName>CinematicUnityExplorer.STANDALONE.Mono</AssemblyName>
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<AssemblyName>$(RootNamespace).STANDALONE.Mono</AssemblyName>
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</PropertyGroup>
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<!-- STANDALONE Il2Cpp -->
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<PropertyGroup Condition="'$(Configuration)'=='STANDALONE_Cpp'">
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<TargetFramework>net472</TargetFramework>
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<OutputPath>..\Release\CinematicUnityExplorer.Standalone.IL2CPP\</OutputPath>
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<OutputPath>..\Release\$(RootNamespace).Standalone.IL2CPP\</OutputPath>
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<DefineConstants>CPP,STANDALONE,UNHOLLOWER</DefineConstants>
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<AssemblyName>CinematicUnityExplorer.STANDALONE.IL2CPP</AssemblyName>
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<AssemblyName>$(RootNamespace).STANDALONE.IL2CPP</AssemblyName>
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</PropertyGroup>
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<!-- ~~~~~ NUGET ~~~~~ -->

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