This repository is dedicated to understanding and implementing the SOLID principles, which are key guidelines for writing clean, maintainable, and scalable object-oriented code. Each principle addresses specific challenges in software development, aiming to improve flexibility and reduce the risk of code-breaking changes.
The SOLID principles are five design guidelines introduced by Robert C. Martin (Uncle Bob) to ensure robust software design:
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S - Single Responsibility Principle (SRP)
- A class should have one, and only one, reason to change.
- Goal: Simplify debugging and testing by focusing each class on a single functionality.
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O - Open/Closed Principle (OCP)
- Software entities should be open for extension but closed for modification.
- Goal: Add new features without altering existing code to reduce the risk of introducing bugs.
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L - Liskov Substitution Principle (LSP)
- Subtypes must be substitutable for their base types.
- Goal: Ensure that derived classes extend functionality without breaking the behavior of the parent class.
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I - Interface Segregation Principle (ISP)
- A class should not be forced to implement interfaces it doesn’t use.
- Goal: Avoid bloated interfaces by creating specific ones tailored to client needs.
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D - Dependency Inversion Principle (DIP)
- High-level modules should not depend on low-level modules. Both should depend on abstractions.
- Goal: Decouple components to make them more reusable and easier to modify.
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├── README.md # Overview of the repository
├── SRP/ # Examples and explanations for SRP
├── OCP/ # Examples and explanations for OCP
├── LSP/ # Examples and explanations for LSP
├── ISP/ # Examples and explanations for ISP
└── DIP/ # Examples and explanations for DIP