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Fixed a comment that i guess i forgot to finish writing 2 years ago.
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Editor/StandardUnlitShaderGUI Plus.cs

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// Based on the Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt)
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// Adapted to handle the Particle Standard Unlit shader by ShingenPizza. More info in README.txt .
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// Particle shaders GUI adapted to handle the Unlit shaders by ShingenPizza. More info in README.txt .
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using UnityEditor;
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using UnityEngine;

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