Mice Decision making behavioural task analysis codes How do you decode events in a patch-foraging decision making game for mice? How do you play around with different parameters like travel time and reward values of a decision-making game for mice? How do you confirm whether your mice have learnt the decision making task? What makes for an optimal decision for mice in a patch-foraging task? How do you check whether your learnt mice are performing the tasks optimally?
This is a Repository of all these codes written in R. R contains .R files of functions reused throughout the codes and analysis