An auth emulator will (hopefully) be released alongside this.
Also frens, save your money, buy yourself something nice. If you really want to spend money please spend it in a good place and if you just want a good client (free) go to https://wonderlandcentral.github.io/discord.html
Just look at the quality of this client...
Screencast_20250825_223424.webm
Obfuscating their KillAura and Velocity using a native obfuscator (which probably slows down their performance by 8x)
Native obfuscations should be used only in sensitive parts like auth — but no, we obfuscate our killaura and velocity with it. There's no "bypasses" in a KillAura, it's simply just getting the right settings (CPS, Range, movement correction, etc.). KillAura implementations are generic by design: if you don't make it generic and have many options, you probably won't be able to bypass as many ACs as you could! (update, turns out their SuperKnockBack is also natived, even events are.)
it's $16 lifetime and $4 monthly, and 4² is 16...
the "0 flags" telly flags the telly checks
ALL you HAD to DO is make sure that you're rotating <= 37° on the yaw axis... If you're using edge angle then you can do 40° instead. You can't really do too much about the diag telly checks other than try to make it look less like you're diag tellying
HAS A "GET LAG" module
do we really need that?


