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Releases: SinlessDevil/ColliderMeshTool

Prefab Setup Editor v1.0.1

26 May 15:29
739e0eb

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  • Added collider generation for mesh children (Box, Sphere, Capsule, Mesh)
  • Option to remove existing colliders before applying new ones
  • Minor code cleanup and UI polish

Collider Mesh Creator v1.0.1

26 May 15:32
739e0eb

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  • Fixed incorrect mesh flip behavior for ManualOutlineDrawer
  • Improved generation of separate colliders for multiple drawers
  • Ensured correct pivot alignment for generated colliders
  • Minor cleanup and UX polish

Prefab Setup Editor v1.0.0

21 May 16:22
6062b26

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✅ PrefabSetupEditor v1.0.0
Batch-setup tool for prefabs and scene objects
Quickly assign materials, configure renderer settings, and randomize appearances across your assets. Great for level building or design-time optimization.

📌 Requires: Odin Inspector

ConcaveHull v1.0.0

21 May 16:20
6062b26

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✅ ConcaveHull v1.0.0
Lightweight plugin for concave hull generation in Unity
Project any set of 3D points onto the XZ plane and generate convex or concave outlines with full control over precision and behavior. Perfect for procedural geometry or zone generation.

📌 Self-contained C# library (no dependencies)

Collider Mesh Creator v1.0.0

21 May 16:18
6062b26

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✅ ColliderMeshCreator v1.0.0
A powerful Unity Editor tool for generating MeshColliders
Create collision meshes automatically from existing MeshFilters or manually by drawing outlines in the Scene view. Includes smoothing, extrusion, and debug materials.
📌 Requires: Odin Inspector, [ConcaveHull]