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sm64ex

Fork of sm64-port/sm64-port with additional features.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

Please contribute first to the nightly branch. New functionality will be merged to master once they're considered to be well-tested.

Read this in other languages: Español, Português, 简体中文 or Bahasa Melayu.

New features

  • Options menu with various settings, including button remapping.
  • Optional external data loading (so far only textures and assembled soundbanks), providing support for custom texture packs.
  • Optional analog camera and mouse look (using Puppycam).
  • Optional OpenGL1.3-based renderer for older machines, as well as the original GL2.1, D3D11 and D3D12 renderers from Emill's n64-fast3d-engine.
  • Option to disable drawing distances.
  • Optional model and texture fixes (e.g. the smoke texture).
  • Skip introductory Peach & Lakitu cutscenes with the --skip-intro CLI option
  • Cheats menu in Options (activate with --cheats or by pressing L thrice in the pause menu).
  • Support for both little-endian and big-endian save files (meaning you can use save files from both sm64-port and most emulators), as well as an optional text-based save format.

Recent changes in Nightly have moved the save and configuration file path to %HOMEPATH%\AppData\Roaming\sm64ex on Windows and $HOME/.local/share/sm64ex on Linux. This behaviour can be changed with the --savepath CLI option. For example --savepath . will read saves from the current directory (which not always matches the exe directory, but most of the time it does); --savepath '!' will read saves from the executable directory.

Features on this branch (keyboard only)

  • Pressing L/R or D/U at the same time on keyboard presses L or D respectively
  • Holding LCTRL (default key) will change the stick to the value 41 (or 29 on diagonals) in the direction you're pressing for a speedkick
  • Holding V (default key) will change the stick to the value 25 (or 17 on diagonals) in the direction you're pressing for a quickturn

Building

For building instructions, please refer to the wiki. (You will need to change the line where it says git clone ... to be git clone --recursive https://github.com/SmolAlli/sm64ex. This has only been tested on Windows, but there's no reason for it to not work on Linux AFAIK.

BTW it is recommended to use MSYS/MINGW64 rather than WSL for Windows users. WSL behaviour may vary and no support for trying to build via it will be given.

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Fork of https://github.com/sm64-port/sm64-port with additional features.

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