Releases: Snirozu/Funkin-Psych-Online
Releases Β· Snirozu/Funkin-Psych-Online
v0.14.4
Full Changelog: 0.14.3...0.14.4
v0.14.3
Full Changelog: 0.14.2...0.14.3
v0.14.2
Full Changelog: 0.14.1...0.14.2
v0.14.1
Full Changelog: 0.14.0...0.14.1
v0.14.0
Added
- Weekend 1 and BF Mixes
- LAN Hosting tab in the sidebar
- Player cap has been adjusted to 6 players (3v3)
- The online room stage is now bigger
speakercharacter field to character editor; if set for player character, it'll always change the character of GF tospeaker, if set for GF, it'll be GF's speaker!- FPv5 Preview!
- Network Only Players and Players Can Choose Songs/Stages options!
- Rooms in the Find Rooms state now show how many clients are in them
- Players now share the download progress of their mods with the lobby
- One-Lane/Royal Mode; everyone plays on the same chart!
- More Accessibility options: No camera shaking, no camera rotation, no camera movement
- MORE mania keys because why not Β―_(γ)_/Β―
- Skins can now have various suffixes! For the player side:
skin-player,skin-playable,skin-right, and for the opponent side:skin-opponent,skin-left! - atesz
Changes
- Revamped Main Menu and Options Menu
- Note splashes have slightly lower FPS
- Colyseus has been updated from 0.15 to 0.17
- Updated some of the code to fit better with 1.0 Psych Engine; notably BaseStage, PsychCamera (added), and PlayState
- Improved loading times of various menus
- Sprite atlases (.xml files) are now cached, Alphabet render is now faster than FlxText!
- Moved Psych Online to another save path (older path will migrate)
- Changed application icon
- Some network notifications now forward to in-game states instead of the default web browser
- Song comments now show their authors
- Improved Mouse Controls for Menus
- Stages in the Select Stage menu are now sorted alphabetically
- Note underlays now hide when there aren't any notes
- Pie-dial Leave has now been changed to Pause Menu
requireLua module is now properly sandboxed
Fixes
- Disabling Discord RPC now works properly
- Character Editor could wipe some non-editor-exposed variables when saving:
vocals_file,dead_character - Disable Strum Modchart now no longer forcibly shows opponent notes
- Camera now properly moves to Santa!
- Note splashes are now placed on top of notes instead of behind them
- WAY MORE compatibility with mods made for older Psych Engine versions. (See detailed Changelog)
Progress?
- 3D is currently ~70% done!
- Til is working on the Official Mobile Port; ~36% done!
NOTE: If you want a clear build without any bugs, please wait until tomorrow, as hotfixes may be released!
Full Changelog: 5dc60f4...0.14.0
v0.13.2
- Improved Multi-Key support to allow more keys to be implemented easily⦠GO WILD
- Added separating Scroll Speed by Song Mania/Keys
- Greatly Improved Charting Editor, mainly mouse controls
- Added "singODD" animation for characters to use for the middle note
- The default fallback animation for the middle note is now "singUP"
- Fixed Playback Rate option not changing in the multiplayer state
- Added Gif support to notifications
- Fixed Alert bizarre spacing
- Reverted Lua.error code to prevent crashes on Linux
- Replays no longer try to upload when the server doesnt accept it
- Fixed Note Colors Options underlay size and position
Full: 0.13.1...0.13.2
v0.13.1
Bug fixes, yeaaaahhhh
Full Changelog: 0.13.0...0.13.1
v0.13.0
- Added Multi-Keys support w/ Keys Conversion! (4k to 9k)
- Added Weekly Leaderboards
- SSL Certificate Verification is disabled now by default
- Added Notifications Sidebar Tab
- Added gradient to player profiles
- Moved Online Settings from Psych Engine's Options to Online Options
- Added Notifications for when your friend goes online
- Added Song Comments visibility while playing
- Removed testing charts from charting state
Full Changelog: 0.12.4...0.13.0
v0.12.4
- Fixed the Mod Downloader not having the songs from the mod appear in the Freeplay Menu after its installation.
- Fixed Git Repository data fetching so that in case GitHub gets suspended again, the game can try fetching the backup from Codeberg
v0.12.3
- Fixed Character Editor crashes when "Add/Update" button is pressed
- Fixed Sustain Note crash
- Fixed GameClient.getPlayerSelf() and PlayState.playsAsBF() crash
- Fixed RoomState crash when disconnecting
- Added small changes to the mod download select
- Fixed botplayTxt crash
Full Changelog: 0.12.2...0.12.3