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56 changes: 53 additions & 3 deletions Assets/Mirror/Transports/Ignorance/Core/IgnoranceClient.cs
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,29 @@ public class IgnoranceClient
public int ConnectionEventBufferSize = 100;
// Client connection address
public string ConnectAddress = "127.0.0.1";
// The local end-point that the client connects from
public bool BindToRandomLocalEndPoint = true;
private string UnsafeBindAddress = "127.0.0.1";
public string BindAddress {
get {
lock (BindAddressLock) return UnsafeBindAddress;
}
set {
lock (BindAddressLock) UnsafeBindAddress = value;
}
}
private ushort UnsafeBindPort = 0;
public ushort BindPort
{
get
{
lock (BindPortLock) return UnsafeBindPort;
}
set
{
lock (BindPortLock) UnsafeBindPort = value;
}
}

// Queues
public RingBuffer<IgnoranceIncomingPacket> Incoming;
Expand All @@ -49,6 +72,9 @@ public class IgnoranceClient
private volatile bool CeaseOperation = false;
private Thread WorkerThread;

private object BindAddressLock = new object();
private object BindPortLock = new object();

public void Start()
{
if (WorkerThread != null && WorkerThread.IsAlive)
Expand All @@ -70,7 +96,10 @@ public void Start()
MaxNativeTimeout = MaxClientNativeTimeout > 0 ? MaxClientNativeTimeout : 0,
PollTime = PollTime,
PacketSizeLimit = MaximumPacketSize,
Verbosity = Verbosity
Verbosity = Verbosity,
BindToRandomLocalEndPoint = BindToRandomLocalEndPoint,
BindAddress = UnsafeBindAddress,
BindPort = UnsafeBindPort
};

// Drain queues.
Expand Down Expand Up @@ -139,13 +168,31 @@ private void ThreadWorker(Object parameters)
{
try
{
clientHost.Create();
if (BindToRandomLocalEndPoint)
{
clientHost.Create();
}
else
{
Address explicitBindAddress = new Address();
explicitBindAddress.SetHost(setupInfo.BindAddress);
explicitBindAddress.Port = (ushort)setupInfo.BindPort;
clientHost.Create(explicitBindAddress, 1);
}

Debug.Log($"Ignorance: Client worker thread attempting connection to '{setupInfo.Address}:{setupInfo.Port}'.");
clientPeer = clientHost.Connect(clientAddress, setupInfo.Channels);

if (setupInfo.BindToRandomLocalEndPoint)
{
// Store the local endpoint, useful for implementing port-forwarding, nat traversal, ice, turn, stun, etc.
// This is thread safe since the properties lock
BindAddress = clientPeer.IP;
BindPort = clientPeer.Port;
}

// Apply the custom native timeout if needed.
if(setupInfo.MaxNativeTimeout > 0)
if (setupInfo.MaxNativeTimeout > 0)
{
clientPeer.Timeout(Library.timeoutLimit, Library.timeoutMinimum, (uint)MaxClientNativeTimeout * 1000);
}
Expand Down Expand Up @@ -356,6 +403,9 @@ private void SetupRingBuffersIfNull()

private struct ThreadParamInfo
{
public bool BindToRandomLocalEndPoint;
public string BindAddress;
public int BindPort;
public int Channels;
public int PollTime;
public int MaxNativeTimeout;
Expand Down
13 changes: 13 additions & 0 deletions Assets/Mirror/Transports/Ignorance/Ignorance.cs
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
using Mirror;
using System;
using System.Collections.Generic;
using System.Net;
using UnityEngine;

namespace IgnoranceTransport
Expand Down Expand Up @@ -322,6 +323,18 @@ public override Uri ServerUri()
return builder.Uri;
}

public IPEndPoint GetLocalEndPoint()
{
if (Server != null)
{
return new IPEndPoint(IPAddress.Parse(Server.BindAddress), Server.BindPort);
}
else
{
return new IPEndPoint(IPAddress.Parse(Client.BindAddress), Client.BindPort);
}
}

public override void Shutdown()
{
// TODO: Nothing needed here?
Expand Down