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+ # This workflow uses actions that are not certified by GitHub.
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+ # They are provided by a third-party and are governed by
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+ # separate terms of service, privacy policy, and support
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+ # documentation.
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+
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+ name : Game
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+
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+ on :
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+ push :
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+ branches : [ "master" ]
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+ paths :
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+ - materialsystem/**
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+ pull_request :
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+ branches : [ "master" ]
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+ paths :
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+ - materialsystem/**
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+
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+ env :
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+ # Path to the solution file relative to the root of the project.
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+ SOLUTION_FILE_PATH : ./SourceDEFUN.sln
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+
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+ # Configuration type to build.
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+ # You can convert this to a build matrix if you need coverage of multiple configuration types.
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+ # https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
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+ BUILD_CONFIGURATION : Debug
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+
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+ permissions :
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+ contents : read
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+
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+ jobs :
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+ Main :
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+ runs-on : windows-latest
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+ steps :
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+ - uses : actions/checkout@v4
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+
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+ # ENABLE THIS ON FIRST TIME SETUP
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+ # - name: Install Strawberry Perl for Shaders compilation
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+ # run: choco install strawberryperl
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+
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+ - name : Install Shader Dependencies
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+ run : cpan String::CRC32
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+
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+ - name : Compile Shaders
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+ working-directory : ${{env.GITHUB_WORKSPACE}}
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+ run : ./materialsystem/swarmshaders/buildshaders.bat deferred_shaders
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