THIS IS VERY MUCH A WORK IN PROGRESS.
A Sparse Voxel DAG ray caster written in C++ with OpenGL.
- GLFW - For window and input
- GLM - For maths
GLAD(OpenGL core v4.6)
(Not tested)
premake5 gmake && make
| Name | Name | Last commit date | ||
|---|---|---|---|---|
THIS IS VERY MUCH A WORK IN PROGRESS.
A Sparse Voxel DAG ray caster written in C++ with OpenGL.
GLAD (OpenGL core v4.6)(Not tested)
premake5 gmake && make