@@ -235,21 +235,23 @@ local gambler = {
235235 if context .type == " new_blind_choice" then
236236 if pseudorandom (" cry_gambler_tag" ) < G .GAME .probabilities .normal / tag .config .odds then
237237 local lock = tag .ID
238- G .CONTROLLER .locks [lock ] = true
239- tag :yep (' + ' , G .C .SECONDARY_SET .Spectral ,function ()
240- local emp = Tag (" tag_cry_empowered" )
241- if tag .ability .shiny then -- good fucking luck
238+ G .CONTROLLER .locks [lock ] = true
239+ tag :yep (" + " , G .C .SECONDARY_SET .Spectral , function ()
240+ local emp = Tag (" tag_cry_empowered" )
241+ if tag .ability .shiny then -- good fucking luck
242242 emp .ability .shiny = cry_rollshinybool ()
243243 end
244244 add_tag (emp )
245- emp :apply_to_run ({type = ' new_blind_choice' })
246- G .CONTROLLER .locks [lock ] = nil
247- return true
248- end )
245+ emp :apply_to_run ({ type = " new_blind_choice" })
246+ G .CONTROLLER .locks [lock ] = nil
247+ return true
248+ end )
249249 else
250250 tag :nope ()
251251 for i = 1 , # G .GAME .tags do
252- if G .GAME .tags [i ]:apply_to_run ({type = ' new_blind_choice' }) then break end
252+ if G .GAME .tags [i ]:apply_to_run ({ type = " new_blind_choice" }) then
253+ break
254+ end
253255 end
254256 end
255257 tag .triggered = true
@@ -283,13 +285,13 @@ local bundle = {
283285 local lock = tag .ID
284286 G .CONTROLLER .locks [lock ] = true
285287 tag :yep (" +" , G .C .ATTENTION , function ()
286- local tags = {' standard' , ' charm' , ' meteor' , ' buffoon' }
288+ local tags = { " standard" , " charm" , " meteor" , " buffoon" }
287289 for i , v in ipairs (tags ) do
288- local _tag = Tag (" tag_" .. v )
290+ local _tag = Tag (" tag_" .. v )
289291 _tag .ability .shiny = cry_rollshinybool ()
290292 add_tag (_tag )
291293 if i == 1 then
292- _tag :apply_to_run ({type = ' new_blind_choice' })
294+ _tag :apply_to_run ({ type = " new_blind_choice" })
293295 end
294296 end
295297 G .CONTROLLER .locks [lock ] = nil
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