Release v7.3.0
Some of the highlights of this build are:
- Updated Configurate to 3.7.1.
- Added totem particle effect to
ParticleTypes. - Added
SerializationBehaviors.METADATA_ONLYas a world serialisation type, meaning you can create worlds where chunks are not saved - good for game worlds that require resetting between rounds by just unloading and reloading them. - Added
selectandwhilsttoBlockRayto make how to use a block ray clearer. - Added a
SaveChunkEvent. - Added an inbuilt Placeholder system for storing and using text tokens across plugins without the need for an external dependency.
- Added ability to see which flags were used in a command via the
CommandContext. - Added
isAvailabletoLocationfor checking if aLocation'sExtentis still valid. - Deprecated some methods on
KickPlayerEventand completely deprecatedLaunchProjectileEvent. - Minor updates to some Javadocs.