ModAPI SDK v2.5.199
Adventure editor! Added many classes and functions related to the adventure editor (adventures are known in Spore code as "scenarios"):
cScenarioDatacScenarioPlayModecScenarioTerraformModecScenarioEditHistorycScenarioPowerup
And many improvements to other classes. You can access most of this using ScenarioMode, like ScenarioMode.GetPlayMode()->SetCurrentAct(3); (to go to the fourth act when playing an adventure).
There have also been some improvements to audio support. Now it supports separate audio tracks which can play a single sound at a time, and a function to stop the sound. For example:
auto track = Audio::CreateAudioTrack();
Audio::PlayAudio(soundID, track);
// ... later ...
Audio::StopAudio(track);