π²Coding one thing at Timeπ¦
I Like making Gameplay Mechanics! It's fun to do!
π Iβm currently working on Unity things!
πΌ Known Languagues: C#, C++, HTML, CSS
π Game Engines: Unity, Unreal, Monogame
π Currently looking for work!
π± I'm currently learning procedural mesh gen!
π― Iβm looking to collaborate on any project involving a c++ game
π€ Iβm looking for help with...nothing right now!
π¬ Ask me about the dessert pie!
π« How to reach me: Twitter or my Itch.Io!
π Pronouns: He/Him
β‘ Fun fact: I also know how to play the saxophone!
π¦
Coding Something Magical
Pinned Loading
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Unity-Squishy-Sequencer
Unity-Squishy-Sequencer PublicThe Squishy Sequencer is an Sequence Based Event System that allows Designers/Programmers to go beyond what the Timeline/Animator provides
C# 6
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