Design for Emerging Technologies (DET), Stockholm University - Lab Session 4: Unity-Esp32 Communication
This repository was created as an initial template for students to use when developing basic applications with IoT devices, such as the ESP32, Meta Quest HMDs, and the Unity Game Engine. Its contents serve as a tutorial for future tasks in the Design for Emerging Technologies (DET) course at Stockholm University.
This project makes use of the following hardware:
- Esp32 Dev Board (we will be using either an Esp32 WROOM or Esp32-S2 WROOM from SparkFun Electronics)
- Any Meta Quest series headset (with the exception of Quest 1). There is also an example that does not require a headset
This project makes use of the following software:
- Unity v2022.3.53f1 or above
- Arduino IDE v2.3.4 or above
This project makes use of the following plugins or libraries:
- Meta XR Core SDK v72 (Unity)
- Meta XR Interaction SDK v72 (Unity)
- NativeWebSockets v1.1.5 (Unity)
- ESP32 Package v3.1.1 (ArduinoIDE)
- "WebSockets Library" v2.6.1(ArduinoIDE)
- "WifiWebServer Library" v1.10.1 (ArduinoIDE)
Made by: António Pinheiro Braga - [email protected]
