Releases: StefanH-AT/Source-Engine-VSCode-Extension
Releases · StefanH-AT/Source-Engine-VSCode-Extension
1.4.0
1.3.1
VMT
- Fixed texture path completion only setting first slash as forward slash
1.3.0
General
- Improved KeyValue file detection
- Added editor button to remember a file path as a KeyValue file, so it automatically opens as KV next time
- Added option to disable KeyValue file detection based on the file name
- Updated packages to fix vulnerabilities
1.2.0
VMT
- Added setting to "File not found" warnings for texture properties
1.1.0
VMT
- VMT file format is now called "Valve Material"
QC
- Added support for .qci extension
1.0.0
General
- Improved keyvalue auto detection
- Renamed
keyvalue3language to simplykeyvalue
FGD
- Fixed comments not working in FGD arrays
- Fixed syntax highlighting breaking when whitespace is placed after type name
0.12.5
General
- Added
.vcdextension to use KeyValues format
0.12.4
FGD
- Fixed preprocessor highlighting in FGD KeyValues
- Fixed incorrect highlighting on FGD KeyValues, Inputs or Outputs with the word "input" or "output"
0.12.3
General
- Enabled Keyvalue auto detection by default
- Removed Source Engine workspaces config
- Removed "Only detect keyvalue files in workspaces" config
- Fixed performance inspection
- Fixed captions compiler command being registered twice
- Fixed model compiler command not being registered
VMT
- Removed shader parameter config. These are now provided by sourcelib
0.12.2
KeyValue
- Fixed incorrect error message when an object key is followed by a conditional