The Wick Editor is a free and open-source tool for creating games, animations, and everything in-between. It's designed to be the most accessible tool for creating multimedia projects on the web.
These instructions are for MacOS and Linux, we currently don't have instructions for Windows, but if you need help, please contact upstream!
You'll need to download the following:
- NodeJS 14 (NOTE: This is a ancient version of NodeJS, from the ancient times)
- NodeJS 14 from
scoop
(Great package manager for people who don't wanna install stuff using wonky installers)
-
Clone this repository:
git clone https://github.com/StickmanRed/wick-editor.git
-
Using the command line, change directories into the newly created
wick-editor
folder:cd wick-editor
-
Install all dependencies using this command:
npm install
-
Run the editor with this command:
npm start
-
Open a web browser and go to this URL:
localhost:3000
(NOTE: It may open up itself once
npm start
is ran).
Have fun hacking on Wick! 🎉
To deploy, you'll need to have push access to this repo.
-
Test the production build by using
npm predeploy
-
Run
npm run deploy
- Run
npm run prerelease-deploy
Wick Editor is under the GNU v3 Public License. See the LICENSE for more information.
- Wick Editor Site (NOT OWENED BY FORKERS)
- Wick Editor Community Forum (Nice place, but, NOT OWENED BY FORKERS)
- Follow on Twitter (NOT OWENED BY FORKERS)
- Follow on Facebook (NOT OWENED BY FORKERS)
Please refer to this Wiki entry for information on our desktop build processes! https://github.com/Wicklets/wick-editor/wiki/Building-Desktop-Editors-for-Release. (NOTE: We don't actually build these, old electron is a finicky mess).
If you are familiar with electron-builder, electron-packager, or have experience building desktop electron apps for production, we could use your help! Please message us or open an issue.