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chore: Add retail game data for Generals 1.04 (TheSuperHackers#2)
1 parent 6460780 commit a872fe6

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8 files changed

+230
-36
lines changed

8 files changed

+230
-36
lines changed

Generals/Data/INI/Eva.ini

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -360,7 +360,7 @@ EvaEvent BuildingStolen
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361361
SideSounds
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Side = America
363-
Sounds = EvaUSA_BuildingStolen
363+
Sounds = RangerVoiceBuildingStolen
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End
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366366
SideSounds

Generals/Data/INI/Locomotor.ini

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -2175,8 +2175,8 @@ End
21752175
;------------------------------------------------------------------------------
21762176
Locomotor AuroraJetSluggishLocomotor
21772177
Surfaces = AIR
2178-
Speed = 90 ; in dist/sec
2179-
SpeedDamaged = 60 ; in dist/sec
2178+
Speed = 120 ;90 ; in dist/sec
2179+
SpeedDamaged = 120 ;60 ; in dist/sec
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MinSpeed = 60 ; in dist/sec
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TurnRate = 60 ; in degrees/sec
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TurnRateDamaged = 60 ; in degrees/sec
@@ -2739,7 +2739,7 @@ End
27392739
Locomotor ChinaNukeCannonLocomotor
27402740
Surfaces = GROUND
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Speed = 20 ; in dist/sec
2742-
SpeedDamaged = 25 ; in dist/sec
2742+
SpeedDamaged = 20 ; in dist/sec
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TurnRate = 90 ; in degrees/sec
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TurnRateDamaged = 60 ; in degrees/sec
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Acceleration = 30 ; in dist/(sec^2)

Generals/Data/INI/Object/FactionBuilding.ini

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -13898,7 +13898,7 @@ Object GLATunnelNetwork
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End
1389913899
BuildCost = 800
1390013900
RefundValue = 100 ; With nothing (or zero) listed, we sell for half price.
13901-
BuildTime = 5.0 ; in seconds
13901+
BuildTime = 20.0 ; in seconds
1390213902
EnergyProduction = 0
1390313903
VisionRange = 200.0 ; Shroud clearing distance
1390413904
ShroudClearingRange = 200

Generals/Data/INI/Object/FactionUnit.ini

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -3955,8 +3955,8 @@ Object AmericaJetStealthFighter
39553955
RadarPriority = LOCAL_UNIT_ONLY
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KindOf = PRELOAD CAN_CAST_REFLECTIONS CAN_ATTACK SELECTABLE VEHICLE SCORE AIRCRAFT
39573957
Body = ActiveBody ModuleTag_02
3958-
MaxHealth = 120.0
3959-
InitialHealth = 120.0
3958+
MaxHealth = 140.0
3959+
InitialHealth = 140.0
39603960
End
39613961

39623962
Behavior = JetSlowDeathBehavior ModuleTag_03
@@ -27311,8 +27311,8 @@ Object GLATankMarauder
2731127311
KindOf = PRELOAD SELECTABLE CAN_ATTACK ATTACK_NEEDS_LINE_OF_SIGHT CAN_CAST_REFLECTIONS SALVAGER WEAPON_SALVAGER VEHICLE SCORE
2731227312

2731327313
Body = ActiveBody ModuleTag_02
27314-
MaxHealth = 430.0
27315-
InitialHealth = 430.0
27314+
MaxHealth = 490.0
27315+
InitialHealth = 490.0
2731627316
End
2731727317

2731827318
Behavior = AIUpdateInterface ModuleTag_03

Generals/Data/INI/SoundEffects.ini

Lines changed: 32 additions & 18 deletions
Original file line numberDiff line numberDiff line change
@@ -77,6 +77,17 @@ AudioEvent AirRaidSiren
7777
Type = world everyone
7878
End
7979

80+
AudioEvent NukeAirRaidSiren
81+
Sounds = gairraid
82+
Volume = 85
83+
MinVolume = 50
84+
Priority = critical
85+
MinRange = 700
86+
MaxRange = 5000
87+
Type = world everyone
88+
End
89+
90+
8091
AudioEvent GenericMachineGunFire
8192
Sounds = iseaatta iseaattb
8293
Priority = low
@@ -292,9 +303,9 @@ AudioEvent GUIScoreScreenPictures
292303
End
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294305
AudioEvent GUIScoreScreenTick
295-
Sounds = uscortic
306+
Sounds = umenuclc ;uscortic
296307
Priority = high
297-
Volume = 30
308+
Volume = 40
298309
Control = interrupt
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Limit = 1
300311
Type = world everyone
@@ -494,7 +505,7 @@ End
494505
AudioEvent NeutronMissileRelease
495506
Sounds = bneutlau
496507
Priority = high
497-
Volume = 90
508+
Volume = 100
498509
Priority = normal
499510
Type = world shrouded everyone
500511
End
@@ -2204,9 +2215,10 @@ AudioEvent ExplosionNeutron
22042215
Control = interrupt
22052216
Limit = 1
22062217
Volume = 110
2218+
MinVolume = 80
22072219
Priority = critical
2208-
MinRange = 500
2209-
MaxRange = 5000
2220+
MinRange = 1800
2221+
MaxRange = 20000
22102222
Type = world everyone
22112223
End
22122224

@@ -2250,6 +2262,7 @@ AudioEvent BuildingNeutronMissileHiss
22502262
Type = world shrouded everyone
22512263
End
22522264

2265+
22532266
AudioEvent RedGuardCheer
22542267
Sounds = iredcheb ;iredchec iredchea
22552268
Control = random
@@ -3422,8 +3435,8 @@ AudioEvent ParticleUplinkCannon_PowerupSoundLoop
34223435
Attack = sparlo1a
34233436
Control = random
34243437
Control = loop all random
3425-
MinRange = 100
3426-
MaxRange = 500
3438+
MinRange = 300
3439+
MaxRange = 1000
34273440
Limit = 2
34283441
Volume = 110
34293442
Priority = critical
@@ -3434,8 +3447,8 @@ AudioEvent ParticleUplinkCannon_UnpackToIdleSoundLoop
34343447
Sounds = sparlo2b sparlo2c
34353448
Attack = sparlo2a
34363449
Control = loop all random
3437-
MinRange = 100
3438-
MaxRange = 500
3450+
MinRange = 300
3451+
MaxRange = 1000
34393452
Volume = 110
34403453
Limit = 2
34413454
Priority = critical
@@ -3447,25 +3460,26 @@ AudioEvent ParticleUplinkCannon_FiringToPackSoundLoop
34473460
Attack = sparlo3a
34483461
Decay = sparlo3d
34493462
Control = loop all random
3450-
MinRange = 100
3451-
MaxRange = 500
3463+
MinRange = 300
3464+
MaxRange = 1000
34523465
Volume = 120
34533466
Limit = 2
34543467
Priority = critical
34553468
Type = world shrouded everyone
34563469
End
34573470

3471+
34583472
AudioEvent ParticleUplinkCannon_GroundAnnihilationSoundLoop
34593473
Control = loop all random
34603474
Sounds = sparlo4b sparlo4c sparlo4d
34613475
Attack = sparlo4a
34623476
Decay = sparlo4e
3463-
MinRange = 500
3464-
MaxRange = 2000
3477+
MinRange = 1800
3478+
MaxRange = 20000
34653479
Volume = 110
34663480
Limit = 2
34673481
Priority = critical
3468-
Type = world shrouded everyone
3482+
Type = world everyone
34693483
End
34703484

34713485
AudioEvent FireArtilleryCannonSound
@@ -4054,10 +4068,10 @@ AudioEvent ExplosionAnthraxBomb
40544068
MinVolume = 80
40554069
Limit = 3
40564070
Priority = critical
4057-
MinRange = 500
4058-
MaxRange = 5000
4071+
MinRange = 1800
4072+
MaxRange = 20000
40594073
Priority = high
4060-
Type = world global shrouded everyone
4074+
Type = world everyone
40614075
End
40624076

40634077
AudioEvent NukeCannonDeploy
@@ -6686,7 +6700,7 @@ End
66866700
AudioEvent GLADemoChargeAlarm
66876701
Sounds = gdembeep
66886702
Priority = high
6689-
Volume = 100
6703+
Volume = 85
66906704
Limit = 2
66916705
Type = world shrouded everyone
66926706
End

Generals/Data/INI/SpecialPower.ini

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -103,8 +103,8 @@ End
103103
SpecialPower SuperweaponNeutronMissile
104104
Enum = SPECIAL_NEUTRON_MISSILE
105105
ReloadTime = 360000 ; in milliseconds. min is 2x door/open close time!
106-
InitiateSound = AirRaidSiren ; plays at source
107-
InitiateAtLocationSound = AirRaidSiren ; plays at target
106+
; InitiateSound = AirRaidSiren plays at source
107+
InitiateAtLocationSound = NukeAirRaidSiren ; plays at target
108108
PublicTimer = Yes
109109
ViewObjectDuration = 40000
110110
ViewObjectRange = 250

Generals/Data/INI/Weapon.ini

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -2284,9 +2284,9 @@ End
22842284

22852285
;------------------------------------------------------------------------------
22862286
Weapon NuclearTankDeathWeapon
2287-
PrimaryDamage = 25.0
2287+
PrimaryDamage = 10.0
22882288
PrimaryDamageRadius = 25.0
2289-
SecondaryDamage = 10.0
2289+
SecondaryDamage = 5.0
22902290
SecondaryDamageRadius = 75.0
22912291
AttackRange = 100.0
22922292
DamageType = EXPLOSION

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