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@Hypernoot Hypernoot commented Jul 3, 2025

fixes #3219

If the finish_script is not defined, the level is finished when the text runs out or Esc is pressed. Otherwise, the finish_script is run instead.

@Hypernoot Hypernoot changed the title TextScroller: Use exit script properly TextScroller: Use finish_script properly Jul 3, 2025
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tobbi commented Jul 10, 2025

In theory, I think that code can be moved to its own method, since it's used in multiple places.

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Indeed, I will do that.

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I noticed that the fading time is slightly different when the textscroller is exited by Esc instead of letting it run out. I removed this feature, as I think that it's rather accidental.

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[Bug]: TextScroller finish_script is goofed up
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