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Add signs for powerups#3583

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Semphriss wants to merge 1 commit intoSuperTux:masterfrom
Semphriss:sign-powerups
Open

Add signs for powerups#3583
Semphriss wants to merge 1 commit intoSuperTux:masterfrom
Semphriss:sign-powerups

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@Semphriss
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@Semphriss Semphriss commented Jan 21, 2026

Related to #3579

I've added signs showing various powerups to the tile collection.

Certain areas which require a powerup to be accessible or otherwise function properly can use a sign to indicate to the player that they need a certain powerup before proceeding. In the linked issue, a platform that is slightly too high to be accessible can in fact be accessed with an air flower; assuming that this is the intended way to pass this point, a sign can let players know that they need the powerup to reach the ledge.

I've selected a variety of powerups to put on signs according to my personal common sense, but I can add or remove some if wanted.

As usual, the PR should be considered as a starting point in the discussion, not as a request to implement this solution specifically.

Tus standing on a ledge on one side, with another ledge on the other side that is just slightly too high for a normal Tux to reach, but low enough to be reachable with an air powerup. A sign on the ledge shows an air flower.

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@tobbi tobbi left a comment

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Didn't test in-game, but the signs look good and I trust you that you used the proper tile IDs.

@Alasdairbugs Alasdairbugs self-requested a review January 27, 2026 18:58
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I think "1up.png" might need to be renamed to tux_doll.png? It's now no longer used as a 1up, but rather a requirement to unlock the bonus islands. Regardless, I'm not sure of whatever use it would serve other than in addons.

Everything else seems fine

@Sevenberry
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not really sure why these need to be tiles, like given how these have very niche usage it would make more sense for them to just be decals. There are more useful signs that are currently just decals so like this feels a bit like bloat

@swagtoy swagtoy force-pushed the master branch 2 times, most recently from 806ca6a to c12b71b Compare March 15, 2026 04:42
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4 participants