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KHRSurfaceKHR Query ExtDebugUtils Device creation Use custom logger Stop recompiling shaders (afaik) Remove unnecessary Program.Main()
fix crash
Re-record command buffers every frame Begin work on query support
bool.Assert() resize view after window resize (crashes currently :P)
use proper check for UMA
…ultipleframesinflight
Compile shaders before c# compilation
Implement DestroyQueue Continue work on VulkanGPUDriver Remove unnecessary parameters from BufferCreateInfo Move ResourceList<T> to GPUCommon Target net6.0 in GPUCommon
slight cleanup
Codecov ReportAll modified and coverable lines are covered by tests ✅
Additional details and impacted files@@ Coverage Diff @@
## develop #76 +/- ##
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- Coverage 36.75% 36.73% -0.03%
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Files 49 49
Lines 1461 1462 +1
Branches 162 162
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Hits 537 537
- Misses 879 880 +1
Partials 45 45 ☔ View full report in Codecov by Sentry. |
Rename VeldridGPUDriver to GPUDriver fix UltralightNet.Veldrid.SDL2
Update to the latest Silk.NET version Implement Pipelines in the Vulkan GPUDriver
Expose Format into a public constant Begin work on RenderBuffers Make ResourceList<T> more picky Add veldrid.testapp missing libdl.so on linux fix
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aw |
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resolves #38