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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| # Suteraにおけるゲームエンジンの利用方針 | ||
| ## 特定のゲームエンジンに依存しない | ||
| Sutera は特定の組織に依存しない分散型 Social-VR の仕様です。これを実現するには、Sutera がゲームエンジンに依存するものであってはいけません。なぜならば、Unity といったゲームエンジンは特定の組織・企業に依存するものだからです。 | ||
| ## 描画ツールとしてのみ用いる | ||
| Sutera において、ゲームエンジンは描画エンジンのしてのみ使用します。それ以外の依存部分は Sutera が策定し、それに従った実装する必要があります。例えば、動的なオブジェクトには WASM を用います (#13参照) 。 | ||
| ## 公式実装はVanilla Clientのみ | ||
| Sutera VR Organization は、公式実装として Vanilla Client のみを実装します。Sutera VR Organization を含む特定の組織に依存するものであってはならないからです。 |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,4 @@ | ||
| # Suteraパッケージとは | ||
| ## World や Avatar を取り扱う単位 | ||
| Suteraパッケージとは、SuteraVRにおいてWorldやAvatarを取り扱うためのファイルです。 | ||
| VRChatにおけるVRMと似た概念で、 3Dの形状・シーンの情報や各種メタデータ、制御するための実行ファイルが含まれています。 | ||
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