I code different things. Currently working professionally on OTDR SOTA software and as a hobby on the interactive shader generator for SDF raymarched scenes.
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Adtran
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18:02
(UTC +01:00) - T3sT3ro.github.io
- https://codepen.io/T3sT3ro
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SdfManipulator
SdfManipulator PublicInteractive, real-time SDF editor in Unit (also my BcE thesis)
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competitive-programming
competitive-programming PublicA collection of things related to my experience with competitive programming/algorithms/data structures
Kotlin
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Tooster-modding/Factorio-barrel-stages
Tooster-modding/Factorio-barrel-stages Publicbarrel stages factorio mod
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demo-factorio-water-basins
demo-factorio-water-basins PublicInteractive web app to demo a concept of performant water pumping simulation for a factorio mod
TypeScript
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advent-of-code
advent-of-code PublicMy advent of code repository, split off from T3sT3ro.github.com repo
JavaScript
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