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🎨 Palette: Add 'Reset Camera' shortcut (R)#106

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TECHNICANGEL wants to merge 1 commit intomasterfrom
palette/add-reset-camera-17260256978977837176
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🎨 Palette: Add 'Reset Camera' shortcut (R)#106
TECHNICANGEL wants to merge 1 commit intomasterfrom
palette/add-reset-camera-17260256978977837176

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@TECHNICANGEL
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💡 What: Added a "Reset Camera" feature triggered by the 'R' key.
🎯 Why: Users can easily get lost or disoriented in 3D space. This provides a quick way to return to the initial view.
📸 Before/After: N/A (Functional change, visible in window title)
♿ Accessibility: Reduces cognitive load and frustration for users navigating complex 3D scenes.

Implementation Details:

  • Modified Camera class to store initial state (position, yaw, pitch, FOV).
  • Added Camera::reset() method.
  • Updated RacingEngine::keyCallback in main.cpp to handle 'R' key.
  • Ensures accumulation buffer is cleared and mouse state is reset to prevent artifacts and jumping.
  • Updates window title immediately with feedback.
  • Fixed a build error caused by duplicate variable declarations in src/main.cpp.

PR created automatically by Jules for task 17260256978977837176 started by @TECHNICANGEL

- Implemented Camera::reset() to restore initial position and orientation
- Added 'R' key handler in main.cpp
- Clears accumulation buffer and resets mouse state on camera reset
- Updates window title with feedback
- Fixed duplicate variable declaration in src/main.cpp to fix build

Co-authored-by: TECHNICANGEL <197574689+TECHNICANGEL@users.noreply.github.com>
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@TECHNICANGEL TECHNICANGEL deleted the palette/add-reset-camera-17260256978977837176 branch February 23, 2026 15:37
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