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2 changes: 2 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,8 @@ All notable changes to TTT2 will be documented here. Inspired by [keep a changel
- Fixed missing `limit_left` translation (by @mexikoedi)
- Fixed `GetHeadshotMultiplier` nil value error (by @mexikoedi)
- Fixed continuous use not working correctly with entities like health stations (by @saibotk)
- Fixed vFire explosions still killing players with `NoExplosionDamage` equipped (by @TW1STaL1CKY)
- Fixed vFire explosions sometimes not damaging entities in the way they should, like explosive barrels (by @TW1STaL1CKY)

### Removed / Breaking Changes

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2 changes: 1 addition & 1 deletion lua/ttt2/libraries/game_effects.lua
Original file line number Diff line number Diff line change
Expand Up @@ -234,7 +234,7 @@ if SERVER then
return
end

if not IsValid(ent) or not ent:IsPlayer() or not dmg:IsExplosionDamage() then
if not dmg:IsExplosionDamage() or not IsValid(ent) or ent:IsPlayer() then
return
end

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