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敵デバフ 畏怖 #934
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敵デバフ 畏怖 #934
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FearTimer残り1秒で攻撃を与えると、FearIntervalが常に正の値に固定されるため、無差別攻撃状態になってしまう。
この挙動について確認したいです。
これ、プレイヤーが下から突き上げるのが強いデバフってことでいいのかな
❌ FearTimerが常に正の値に固定される |
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衝突範囲のバフ(1→1.5)とそれに伴う衝突演出の削除を行いました(あまりにうるさいので) |
NePonpon
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Mobのデータファイルが含まれています。
revertしてください。
This reverts commit fc8e797.
Signed-off-by: yabane_27 <[email protected]>
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LGTM 👍
NePonpon
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削除した演出の呼び出しを削除してください
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LGTM 👍
NePonpon
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okです
チケット URL
GH-861
対応内容・対応背景・妥協点
敵デバフの畏怖を実装した。
やったこと
吹っ飛びに2秒のインターバルを設定した上で、それがなければダメージを受けた際にプレイヤーと逆に吹っ飛び、接触した敵に物理10ダメージを与えるような実装とした。
チェックリスト (ガイドライン)