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Releases: TarasK8/Optimized-UI-for-Unity

v0.2.3

09 Dec 15:32
d42fba7

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What's Changed

  • Transitions have been renamed to AnimatedProperties. Because of this, unfortunately, everything that was done before in StateMachine may disappear
  • The architecture of states has been radically redesigned. Thanks to this, the states created in the StateMachine will not disappear when you delete all AnimatedProperties.
  • General improvement of the StateMachine UI in the editor
  • Added the ability to disable individual AnimatedProperties (instead of temporarily deleting them)

Full Changelog: v0.2.2...v0.2.3

v0.2.2

12 Nov 21:49
6a60b42

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What's Changed

  • Setters added to Progress Bar components, renaming by @TarasK8 in #12

Full Changelog: v0.2.1...v0.2.2

v0.2.1

12 Nov 21:39
32985d2

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What's Changed

  • Fixed Tween Manager with Unscaled Time by @TarasK8 in #11
  • StateMachineEditor optimization
  • Other fixes

Full Changelog: v0.2.0...v0.2.1

v0.2.0

26 Oct 14:51
c027509

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What's Changed

Full Changelog: v0.1.0...v0.2.0

I will make the documentation later

v0.1.0

24 Sep 22:03
751e68a

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First release