Skip to content

Conversation

@qxdFox
Copy link

@qxdFox qxdFox commented Jan 16, 2026

I've been using this on my client and it's been working, haven't had any issues

  • Tested the change ingame
  • Provided screenshots if it is a visual change
  • Tested in combination with possibly related configuration options
  • Written a unit test (especially base/) or added coverage to integration test
  • Considered possible null pointers and out of bounds array indexing
  • Changed no physics that affect existing maps
  • Tested the change with ASan+UBSan or valgrind's memcheck (optional)
  • I didn't use generative AI to generate more than single-line completions
  • Don't care about checkboxes

@qxdFox
Copy link
Author

qxdFox commented Jan 16, 2026

This should close SollyBunny/ddnet-custom-communities#31, not sure

@qxdFox
Copy link
Author

qxdFox commented Jan 16, 2026

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant