-
Notifications
You must be signed in to change notification settings - Fork 13
dictionary
Pedro R. Andrade edited this page Feb 3, 2016
·
10 revisions
This wiki page describes the words extensively used in TerraME and their meanings. It is under development and does not represent the official view of TerraME yet.
-
argument:Something passed to a function call. See alsoparameter. -
array:TerraME does not use this term. Usevectorinstead. -
attribute:Values within TerraME types (Agent, Cell, etc.). Note that, when using these objects as simple tables, the name iselementinstead. -
class:TerraME does not use this term. Usetypeinstead. -
connection:The link between two Agents. -
constructor:A function to create an object whose type is the name of the function itself. -
directory:A directory in the computer. -
edge:This word has no meaning. Useconnectioninstead. -
element:Anything inside a table. Lua uses its term in its documentation: "you can add as many elements as you want to a table dynamically". Seeattribute. -
folder:This word has no meaning in TerraME. Usedirectoryinstead. -
id:The unique identifier of a given object. It is only necessary when the object has aparent, to differentiate it from the other ones when interfacing data or when it is necessary to connect objects within or between sets. -
index:Lua uses this name to define a metatable. In TerraME it should not be used with another meaning. Usename,element, orattributeinstead. -
key:This word has no meaning. Usename,element, orattributeinstead. -
message:(i) Something that is passed between Agents: an information, or any kind of matter, along a simulation. (ii) A text related to an error, in functions available in ErrorHandling. -
name:A value used to index the values of a table. -
named:A property of a table indicating that itselementshave strings in their names. -
node:This word has no meaning. UseAgentorCellinstead. -
object:An instance of atype. -
parameter:Something passed to create an instance of aModel. See alsoargument. -
parent:A TerraME type that represents a set (CellularSpace,Environment,Society,Timer), that is pointed by a given object that belongs to the set. -
select:When used as argument for a function, it represents a subset of values. -
type:Every value in TerraME has a type. -
value:The object represented by an element of a given table. -
variable:An object whose value belongs to a basic Lua type, which areboolean,number, orstring. -
vector:A table whoseelementshave numbers in their names.
If you have comments, doubts or suggestions related to this document, please write a feedback to pedro.andrade <at> inpe.br.
Back to wiki or terrame.org.