@@ -371,7 +371,6 @@ private static void AddCustomNamesAndValues()
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UpdateConstantName ( shKv . Key , 0x36080AD0 , "Dither?" ) ;
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UpdateConstantName ( shKv . Key , 0xCB0338DC , "Reflection Color?" ) ;
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UpdateConstantName ( shKv . Key , 0x58DE06E2 , "Limbal Color?" ) ;
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- UpdateConstantName ( shKv . Key , 0x59BDA0B1 , "Inverse Metalness?" ) ;
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UpdateConstantName ( shKv . Key , 0x141722D5 , "Specular Color" ) ;
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// Names based on analyzing shader code.
@@ -407,6 +406,12 @@ private static void AddCustomNamesAndValues()
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UpdateConstantName ( shKv . Key , 0x3632401A , "g_LipRoughnessScale" , true ) ;
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UpdateConstantName ( shKv . Key , 0x7DABA471 , "g_IrisRingEmissiveIntensity" , true ) ;
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UpdateConstantName ( shKv . Key , 0xCB0338DC , "g_SpecularColorMask" , true ) ;
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+ UpdateConstantName ( shKv . Key , 0x59BDA0B1 , "g_ShaderID" , true ) ;
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+ UpdateConstantName ( shKv . Key , 0x29253809 , "g_ShaderID" , true ) ;
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+ UpdateConstantName ( shKv . Key , 0xDF15112D , "g_ToonIndex" , true ) ;
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+ UpdateConstantName ( shKv . Key , 0x00A680BC , "g_ToonSpecIndex" , true ) ;
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+ UpdateConstantName ( shKv . Key , 0x3CCE9E4C , "g_ToonLightScale" , true ) ;
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+ UpdateConstantName ( shKv . Key , 0xD96FAF7A , "g_ToonReflectionScale" , true ) ;
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UpdateConstantName ( shKv . Key , 0xCB0338DC , "g_IrisAPrefersRg" , true ) ;
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