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Adding an Area
b5635 edited this page Jun 3, 2023
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This page lists the variables that can be applied to an area.
Variables names are case-sensitive. Not all variables are listed here.
| Variable Name | Type | Description |
|---|---|---|
| ambush | Integer | If set to 1, ambushes will apply to an area. Only variables random1-6 will be considered for spawns |
| link{number} | String | Links different areas for reset. Example: if you have link1: goblin0 and link2: goblin1, the area will not reset if there are players inside the area with the tag goblin0 and goblin1
|
| climate | String | Controls weather for an area. Possible values: moderate, jungle, polar, desert, highland
|
| cr | Integer | The challenge rating of an area, influences loot and treasure earned in the area |
| explored | Integer | If set to 1, map is automatically explored for players and no exploration data is saved |
| horse | Integer | If set to 1, allows horses to be ridden in the area |
| enter_script | String | Script that is applied on the area whenever a player enters |
| refresh_script | String | Script that is applied whenever the area refreshes |