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remove more empty line //s
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Core/GameEngine/Source/Common/Audio/GameAudio.cpp

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -165,7 +165,6 @@ AudioManager::AudioManager() :
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m_systemSoundVolume = 0.0f;
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m_systemSpeechVolume = 0.0f;
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m_volumeHasChanged = FALSE;
168-
//
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170169
m_listenerOrientation.set(0.0, 1.0, 0.0);
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theAudioHandlePool = AHSV_FirstHandle;

Core/GameEngine/Source/GameNetwork/FrameMetrics.cpp

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Original file line numberDiff line numberDiff line change
@@ -42,7 +42,6 @@ FrameMetrics::FrameMetrics()
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m_pendingLatencies = NEW time_t[MAX_FRAMES_AHEAD];
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for(Int i = 0; i < MAX_FRAMES_AHEAD; i++)
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m_pendingLatencies[i] = 0;
45-
//
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m_fpsList = NEW Real[TheGlobalData->m_networkFPSHistoryLength];
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m_latencyList = NEW Real[TheGlobalData->m_networkLatencyHistoryLength];
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}

Core/GameEngine/Source/GameNetwork/GameInfo.cpp

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Original file line numberDiff line numberDiff line change
@@ -314,7 +314,6 @@ void GameInfo::reset( void )
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m_superweaponRestriction = 0;
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m_startingCash = TheGlobalData->m_defaultStartingCash;
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317-
//
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for (Int i=0; i<MAX_SLOTS; ++i)
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{

Core/GameEngine/Source/GameNetwork/GameSpy/PeerDefs.cpp

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -98,7 +98,6 @@ void GameSpyInfo::reset( void )
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m_pingString.clear();
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m_rawConfig.clear();
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m_rawMotd.clear();
101-
//
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m_internalIP = m_externalIP = 0;
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Core/GameEngine/Source/GameNetwork/NAT.cpp

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Original file line numberDiff line numberDiff line change
@@ -159,7 +159,6 @@ NAT::NAT()
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m_spareSocketPort = 0;
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m_startingPortNumber = 0;
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m_targetNodeNumber = 0;
162-
//
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m_transport = NULL;
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m_slotList = NULL;
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m_roundTimeout = 0;

Core/GameEngine/Source/GameNetwork/NetCommandMsg.cpp

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Original file line numberDiff line numberDiff line change
@@ -39,7 +39,6 @@ NetCommandMsg::NetCommandMsg()
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m_id = 0;
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m_playerID = 0;
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42-
//
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m_timestamp = 0;
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m_referenceCount = 1; // start this off as 1. This means that an "attach" is implied by creating a NetCommandMsg object.
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m_commandType = NETCOMMANDTYPE_UNKNOWN;

Core/GameEngine/Source/GameNetwork/Network.cpp

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Original file line numberDiff line numberDiff line change
@@ -270,7 +270,6 @@ Network::Network()
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m_frameDataReady = FALSE;
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m_isStalling = FALSE;
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m_sawCRCMismatch = FALSE;
273-
//
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275274
m_conMgr = NULL;
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m_messageWindow = NULL;

Generals/Code/GameEngine/Include/GameClient/ControlBar.h

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -457,7 +457,6 @@ class SideSelectWindowData
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m_upgradeLabel3Win = NULL;
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m_upgradeLabel4Win = NULL;
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sideWindow = NULL;
460-
//
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}
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~SideSelectWindowData(void);
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Generals/Code/GameEngine/Source/Common/Bezier/BezFwdIterator.cpp

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Original file line numberDiff line numberDiff line change
@@ -41,7 +41,6 @@ BezFwdIterator::BezFwdIterator(Int stepsDesired, const BezierSegment *bezSeg)
4141
mDDDq.zero();
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mDDq.zero();
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mDq.zero();
44-
//
4544

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mStepsDesired = stepsDesired;
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mBezSeg = (*bezSeg);

Generals/Code/GameEngine/Source/Common/RTS/Player.cpp

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Original file line numberDiff line numberDiff line change
@@ -336,7 +336,6 @@ Player::Player( Int playerIndex )
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{
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m_squads[i] = NULL;
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}
339-
//
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for (i = 0; i < MAX_PLAYER_COUNT; ++i)
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{
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m_attackedBy[i] = false;

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