File tree Expand file tree Collapse file tree 2 files changed +2
-2
lines changed
GeneralsMD/Code/GameEngine/Source/GameLogic/Object
Generals/Code/GameEngine/Source/GameLogic/Object Expand file tree Collapse file tree 2 files changed +2
-2
lines changed Original file line number Diff line number Diff line change @@ -4101,7 +4101,7 @@ void Object::onDie( DamageInfo *damageInfo )
41014101 deathSound.setPlayerIndex ( index );
41024102 TheAudio->addAudioEvent (&deathSound);
41034103
4104- if (isLocallyViewed () && !selfInflicted) // wasLocallyControlled ? :-)
4104+ if (isLocallyViewed () && !selfInflicted) // wasLocallyViewed ? :-)
41054105 {
41064106 if (isKindOf (KINDOF_STRUCTURE) && isKindOf (KINDOF_MP_COUNT_FOR_VICTORY))
41074107 {
Original file line number Diff line number Diff line change @@ -4604,7 +4604,7 @@ void Object::onDie( DamageInfo *damageInfo )
46044604 if (m_team)
46054605 m_team->notifyTeamOfObjectDeath ();
46064606
4607- if (isLocallyViewed () && !selfInflicted) // wasLocallyControlled ? :-)
4607+ if (isLocallyViewed () && !selfInflicted) // wasLocallyViewed ? :-)
46084608 {
46094609 if (isKindOf (KINDOF_STRUCTURE) && isKindOf (KINDOF_MP_COUNT_FOR_VICTORY))
46104610 {
You can’t perform that action at this time.
0 commit comments