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// TheSuperHackers @bugfix Caball009 25/12/2025 Avoid mismatches by making m_nextTemplateID unique for a single match instead of unique since game launch.
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DEBUG_ASSERTCRASH(m_templateHashMap.size() + 1== m_templateCount, ("The ThingTemplate count is invalid after deleting overrides"));
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m_nextTemplateID = m_templateCount;
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DEBUG_ASSERTCRASH(m_firstTemplate && m_firstTemplate->getTemplateID() == m_templateHashMap.size(), ("Template ID is unexpected after deleting overrides"));
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