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fix: Copy and paste
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Generals/Code/GameEngine/Source/Common/System/BuildAssistant.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -684,7 +684,7 @@ Bool BuildAssistant::isLocationClearOfObjects( const Coord3D *worldPos,
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continue;
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if (builderObject && them->getShroudedStatus(builderObject->getControllingPlayer()->getPlayerIndex()) >= OBJECTSHROUD_FOGGED)
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return LBC_SHROUD;
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return false;
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// an immobile object may obstruct our building depending on flags.
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if( them->isKindOf( KINDOF_IMMOBILE ) ) {

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