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GeneralsMD/Code/GameEngine/Source/GameLogic/Object
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lines changed Original file line number Diff line number Diff line change @@ -2790,6 +2790,7 @@ Bool Object::hasSpecialPower( SpecialPowerType type ) const
27902790void Object::onVeterancyLevelChanged ( VeterancyLevel oldLevel, VeterancyLevel newLevel, Bool provideFeedback )
27912791{
27922792#if !RETAIL_COMPATIBLE_CRC
2793+ // TheSuperHackers @bugfix Stubbjax 10/12/2025 Do not play veterancy animations for dead units.
27932794 if (isEffectivelyDead ())
27942795 return ;
27952796#endif
Original file line number Diff line number Diff line change @@ -3105,6 +3105,7 @@ Bool Object::hasAnySpecialPower() const
31053105void Object::onVeterancyLevelChanged ( VeterancyLevel oldLevel, VeterancyLevel newLevel, Bool provideFeedback )
31063106{
31073107#if !RETAIL_COMPATIBLE_CRC
3108+ // TheSuperHackers @bugfix Stubbjax 10/12/2025 Do not play veterancy animations for dead units.
31083109 if (isEffectivelyDead ())
31093110 return ;
31103111#endif
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