@@ -45,7 +45,7 @@ set(GAMEENGINE_SRC
4545 Include /Common/GameDefines.h
4646# Include/Common/GameEngine.h
4747# Include/Common/GameLOD.h
48- # Include/Common/GameMemory.h
48+ Include /Common/GameMemory.h
4949 Include /Common/GameMusic.h
5050 Include /Common/GameSounds.h
5151# Include/Common/GameSpyMiscPreferences.h
@@ -1139,18 +1139,18 @@ set(GAMEENGINE_SRC
11391139if (RTS_GAMEMEMORY_ENABLE)
11401140 # Uses the original Game Memory implementation.
11411141 list (APPEND GAMEENGINE_SRC
1142- # Source/Common/System/GameMemory.cpp
1143- # Source/Common/System/GameMemoryInit.cpp
1144- # Source/Common/System/GameMemoryInitDMA_Generals.inl
1145- # Source/Common/System/GameMemoryInitDMA_GeneralsMD.inl
1146- # Source/Common/System/GameMemoryInitPools_Generals.inl
1147- # Source/Common/System/GameMemoryInitPools_GeneralsMD.inl
1142+ Source /Common/System /GameMemory.cpp
1143+ Source /Common/System /GameMemoryInit.cpp
1144+ Source /Common/System /GameMemoryInitDMA_Generals.inl
1145+ Source /Common/System /GameMemoryInitDMA_GeneralsMD.inl
1146+ Source /Common/System /GameMemoryInitPools_Generals.inl
1147+ Source /Common/System /GameMemoryInitPools_GeneralsMD.inl
11481148 )
11491149else ()
11501150 # Uses the null implementation when disabled.
11511151 list (APPEND GAMEENGINE_SRC
1152- # Source/Common/System/GameMemoryNull.cpp
1153- # Include/Common/GameMemoryNull.h
1152+ Source /Common/System /GameMemoryNull.cpp
1153+ Include /Common/GameMemoryNull.h
11541154 )
11551155endif ()
11561156
0 commit comments