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Remove call to _set_se_translator
1 parent 3e618bf commit 3580323

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5 files changed

+0
-11
lines changed

5 files changed

+0
-11
lines changed

GeneralsMD/Code/GameEngine/Source/GameNetwork/GameSpy/Thread/BuddyThread.cpp

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Original file line numberDiff line numberDiff line change
@@ -36,8 +36,6 @@
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#include "GameNetwork/GameSpy/PersistentStorageThread.h"
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#include "GameNetwork/GameSpy/ThreadUtils.h"
3838

39-
#include "Common/StackDump.h"
40-
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#include "mutex.h"
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#include "thread.h"
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@@ -262,7 +260,6 @@ GPProfile GameSpyBuddyMessageQueue::getLocalProfileID( void )
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void BuddyThreadClass::Thread_Function()
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{
264262
try {
265-
_set_se_translator( DumpExceptionInfo ); // Hook that allows stack trace.
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GPConnection gpCon;
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GPConnection *con = &gpCon;
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gpInitialize( con, 823, 0, GP_PARTNERID_GAMESPY );

GeneralsMD/Code/GameEngine/Source/GameNetwork/GameSpy/Thread/GameResultsThread.cpp

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -34,7 +34,6 @@
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#include "mutex.h"
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#include "thread.h"
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37-
#include "Common/StackDump.h"
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#include "Common/SubsystemInterface.h"
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4039
//-------------------------------------------------------------------------
@@ -210,7 +209,6 @@ Bool GameResultsQueue::areGameResultsBeingSent( void )
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void GameResultsThreadClass::Thread_Function()
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{
212211
try {
213-
_set_se_translator( DumpExceptionInfo ); // Hook that allows stack trace.
214212
GameResultsRequest req;
215213

216214
WSADATA wsaData;

GeneralsMD/Code/GameEngine/Source/GameNetwork/GameSpy/Thread/PeerThread.cpp

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -32,7 +32,6 @@
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#include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine
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#include "Common/Registry.h"
35-
#include "Common/StackDump.h"
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#include "Common/UserPreferences.h"
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#include "Common/version.h"
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#include "GameNetwork/IPEnumeration.h"
@@ -1158,7 +1157,6 @@ static UnsignedInt localIP = 0;
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void PeerThreadClass::Thread_Function()
11591158
{
11601159
try {
1161-
_set_se_translator( DumpExceptionInfo ); // Hook that allows stack trace.
11621160

11631161
PEER peer;
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GeneralsMD/Code/GameEngine/Source/GameNetwork/GameSpy/Thread/PersistentStorageThread.cpp

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -39,7 +39,6 @@
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#include "mutex.h"
4040
#include "thread.h"
4141

42-
#include "Common/StackDump.h"
4342
#include "Common/SubsystemInterface.h"
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4544

@@ -808,7 +807,6 @@ static void getPreorderCallback(int localid, int profileid, persisttype_t type,
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void PSThreadClass::Thread_Function()
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{
810809
try {
811-
_set_se_translator( DumpExceptionInfo ); // Hook that allows stack trace.
812810
/*********
813811
First step, set our game authentication info
814812
We could do:

GeneralsMD/Code/GameEngine/Source/GameNetwork/GameSpy/Thread/PingThread.cpp

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -34,7 +34,6 @@
3434
#include "mutex.h"
3535
#include "thread.h"
3636

37-
#include "Common/StackDump.h"
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#include "Common/SubsystemInterface.h"
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//-------------------------------------------------------------------------
@@ -248,7 +247,6 @@ AsciiString Pinger::getPingString( Int timeout )
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void PingThreadClass::Thread_Function()
249248
{
250249
try {
251-
_set_se_translator( DumpExceptionInfo ); // Hook that allows stack trace.
252250
PingRequest req;
253251

254252
WSADATA wsaData;

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