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GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Contain
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lines changed Original file line number Diff line number Diff line change @@ -172,6 +172,7 @@ void TunnelContain::onRemoving( Object *obj )
172172 obj->getDrawable ()->setDrawableHidden ( false );
173173 }
174174#else
175+ // TheSuperHackers @bugfix Now correctly adds the objects to the world without issues with shrouded portable structures.
175176 obj->setPosition (getObject ()->getPosition ());
176177 obj->setSafeOcclusionFrame (TheGameLogic->getFrame () + obj->getTemplate ()->getOcclusionDelay ());
177178 addOrRemoveObjFromWorld (obj, TRUE );
Original file line number Diff line number Diff line change @@ -249,6 +249,7 @@ void TunnelContain::onRemoving( Object *obj )
249249 obj->getDrawable ()->setDrawableHidden ( false );
250250 }
251251#else
252+ // TheSuperHackers @bugfix Now correctly adds the objects to the world without issues with shrouded portable structures.
252253 obj->setPosition (getObject ()->getPosition ());
253254 obj->setSafeOcclusionFrame (TheGameLogic->getFrame () + obj->getTemplate ()->getOcclusionDelay ());
254255 addOrRemoveObjFromWorld (obj, TRUE );
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