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Remove trailing whitespace from empty lines
1 parent be42b6b commit 4897b0b

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2 files changed

+10
-10
lines changed

2 files changed

+10
-10
lines changed

Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DScreenshot.cpp

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -14,7 +14,7 @@ struct ScreenshotThreadData
1414
static DWORD WINAPI screenshotThreadFunc(LPVOID param)
1515
{
1616
ScreenshotThreadData* data = (ScreenshotThreadData*)param;
17-
17+
1818
int result = 0;
1919
switch (data->format)
2020
{
@@ -25,14 +25,14 @@ static DWORD WINAPI screenshotThreadFunc(LPVOID param)
2525
result = stbi_write_png(data->pathname, data->width, data->height, 3, data->imageData, data->width * 3);
2626
break;
2727
}
28-
28+
2929
if (!result) {
3030
OutputDebugStringA("Failed to write screenshot\n");
3131
}
32-
32+
3333
delete [] data->imageData;
3434
delete data;
35-
35+
3636
return 0;
3737
}
3838

@@ -42,7 +42,7 @@ void W3D_TakeCompressedScreenshot(ScreenshotFormat format, int quality)
4242
char pathname[_MAX_PATH];
4343
static int jpegFrameNumber = 1;
4444
static int pngFrameNumber = 1;
45-
45+
4646
int* frameNumber = (format == SCREENSHOT_JPEG) ? &jpegFrameNumber : &pngFrameNumber;
4747
const char* extension = (format == SCREENSHOT_JPEG) ? "jpg" : "png";
4848

GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DScreenshot.cpp

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -14,7 +14,7 @@ struct ScreenshotThreadData
1414
static DWORD WINAPI screenshotThreadFunc(LPVOID param)
1515
{
1616
ScreenshotThreadData* data = (ScreenshotThreadData*)param;
17-
17+
1818
int result = 0;
1919
switch (data->format)
2020
{
@@ -25,14 +25,14 @@ static DWORD WINAPI screenshotThreadFunc(LPVOID param)
2525
result = stbi_write_png(data->pathname, data->width, data->height, 3, data->imageData, data->width * 3);
2626
break;
2727
}
28-
28+
2929
if (!result) {
3030
OutputDebugStringA("Failed to write screenshot\n");
3131
}
32-
32+
3333
delete [] data->imageData;
3434
delete data;
35-
35+
3636
return 0;
3737
}
3838

@@ -42,7 +42,7 @@ void W3D_TakeCompressedScreenshot(ScreenshotFormat format, int quality)
4242
char pathname[_MAX_PATH];
4343
static int jpegFrameNumber = 1;
4444
static int pngFrameNumber = 1;
45-
45+
4646
int* frameNumber = (format == SCREENSHOT_JPEG) ? &jpegFrameNumber : &pngFrameNumber;
4747
const char* extension = (format == SCREENSHOT_JPEG) ? "jpg" : "png";
4848

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