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GameEngineDevice/Source/W3DDevice/GameClient
GameEngine/Source/GameClient/System
Generals/Code/GameEngine/Source/GameClient/System Expand file tree Collapse file tree 4 files changed +0
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lines changed Original file line number Diff line number Diff line change @@ -2389,7 +2389,6 @@ ParticleInfo ParticleSystem::mergeRelatedParticleSystems( ParticleSystem *master
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if (!masterParticleSystem || !slaveParticleSystem) {
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DEBUG_CRASH ((" masterParticleSystem or slaveParticleSystem was NULL. Should not happen. JKMCD" ));
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ParticleInfo bogus;
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- memset ( &bogus, 0 , sizeof ( bogus ) );
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return bogus;
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}
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Original file line number Diff line number Diff line change @@ -2299,7 +2299,6 @@ ParticleInfo ParticleSystem::mergeRelatedParticleSystems( ParticleSystem *master
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if (!masterParticleSystem || !slaveParticleSystem) {
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DEBUG_CRASH ((" masterParticleSystem or slaveParticleSystem was NULL. Should not happen. JKMCD" ));
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ParticleInfo bogus;
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- memset ( &bogus, 0 , sizeof ( bogus ) );
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return bogus;
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}
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Original file line number Diff line number Diff line change @@ -114,7 +114,6 @@ for the props. */
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// =============================================================================
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W3DPropBuffer::W3DPropBuffer (void )
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{
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- memset (this , sizeof (W3DPropBuffer), 0 );
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m_initialized = false ;
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m_numProps = 0 ;
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m_numPropTypes = 0 ;
Original file line number Diff line number Diff line change @@ -1095,7 +1095,6 @@ for the trees. */
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// =============================================================================
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W3DTreeBuffer::W3DTreeBuffer (void )
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{
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- memset (this , sizeof (W3DTreeBuffer), 0 );
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m_initialized = false ;
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Int i;
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for (i=0 ; i<MAX_BUFFERS; i++) {
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