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GameEngineDevice/Source/W3DDevice/GameClient
GameEngine/Source/GameClient/System
Generals/Code/GameEngine/Source/GameClient/System Expand file tree Collapse file tree 4 files changed +0
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lines changed Original file line number Diff line number Diff line change @@ -2389,7 +2389,6 @@ ParticleInfo ParticleSystem::mergeRelatedParticleSystems( ParticleSystem *master
23892389 if (!masterParticleSystem || !slaveParticleSystem) {
23902390 DEBUG_CRASH ((" masterParticleSystem or slaveParticleSystem was NULL. Should not happen. JKMCD" ));
23912391 ParticleInfo bogus;
2392- memset ( &bogus, 0 , sizeof ( bogus ) );
23932392 return bogus;
23942393 }
23952394
Original file line number Diff line number Diff line change @@ -2299,7 +2299,6 @@ ParticleInfo ParticleSystem::mergeRelatedParticleSystems( ParticleSystem *master
22992299 if (!masterParticleSystem || !slaveParticleSystem) {
23002300 DEBUG_CRASH ((" masterParticleSystem or slaveParticleSystem was NULL. Should not happen. JKMCD" ));
23012301 ParticleInfo bogus;
2302- memset ( &bogus, 0 , sizeof ( bogus ) );
23032302 return bogus;
23042303 }
23052304
Original file line number Diff line number Diff line change @@ -114,7 +114,6 @@ for the props. */
114114// =============================================================================
115115W3DPropBuffer::W3DPropBuffer (void )
116116{
117- memset (this , sizeof (W3DPropBuffer), 0 );
118117 m_initialized = false ;
119118 m_numProps = 0 ;
120119 m_numPropTypes = 0 ;
Original file line number Diff line number Diff line change @@ -1095,7 +1095,6 @@ for the trees. */
10951095// =============================================================================
10961096W3DTreeBuffer::W3DTreeBuffer (void )
10971097{
1098- memset (this , sizeof (W3DTreeBuffer), 0 );
10991098 m_initialized = false ;
11001099 Int i;
11011100 for (i=0 ; i<MAX_BUFFERS; i++) {
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