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tweak(challenge): Remove comments and tidy
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GeneralsMD/Code/GameEngine/Source/GameClient/GUI/GUICallbacks/Menus/ChallengeMenu.cpp

Lines changed: 4 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -144,8 +144,9 @@ void setEnabledButtons()
144144
{
145145
for (Int i = 0; i < NUM_GENERALS; i++)
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{
147-
if (!buttonGeneralPosition[i]) // TheSuperHackers @tweak DayV 21/09/2025 Increase number of challenge generals.
147+
if (!buttonGeneralPosition[i])
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continue;
149+
149150
const GeneralPersona* generals = TheChallengeGenerals->getChallengeGenerals();
150151
buttonGeneralPosition[i]->winEnable(generals[i].isStartingEnabled());
151152
buttonGeneralPosition[i]->winHide(! generals[i].isStartingEnabled());
@@ -240,7 +241,6 @@ void updateButtonSequence(Int stepsPerUpdate)
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{
241242
// selected look
242243
Int pos = buttonSequenceStep;
243-
// TheSuperHackers @tweak DayV 21/09/2025 Increase number of challenge generals.
244244
if (pos < NUM_GENERALS && buttonGeneralPosition[pos] && !buttonGeneralPosition[pos]->winIsHidden())
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{
246246
Int templateNum = ThePlayerTemplateStore->getTemplateNumByName(generals[pos].getPlayerTemplateName());
@@ -368,10 +368,11 @@ void ChallengeMenuInit( WindowLayout *layout, void *userData )
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strButtonName.format("ChallengeMenu.wnd:GeneralPosition%d", i);
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buttonGeneralPositionID[i] = TheNameKeyGenerator->nameToKey( strButtonName );
370370
buttonGeneralPosition[i] = TheWindowManager->winGetWindowFromId( parentMenu, buttonGeneralPositionID[i] );
371-
// TheSuperHackers @tweak DayV 21/09/2025 Increase number of challenge generals.
372371
if (buttonGeneralPosition[i])
372+
{
373373
// start all buttons hidden, then expose them later if there is a general for this spot
374374
buttonGeneralPosition[i]->winHide( TRUE );
375+
}
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}
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// set defaults

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