@@ -388,9 +388,9 @@ CW3DViewDoc::InitScene (void)
388388 m_pC2DScene = new SimpleSceneClass;
389389 ASSERT (m_pC2DScene);
390390
391- // Instantiate a new 2D cursor scene
392- m_pCursorScene = RefCountPtr<SceneClass>::Create_NoAddRef (new SimpleSceneClass);
393- ASSERT (m_pCursorScene);
391+ // Instantiate a new 2D cursor scene
392+ m_pCursorScene = RefCountPtr<SceneClass>::Create_NoAddRef (new SimpleSceneClass);
393+ ASSERT (m_pCursorScene. Peek () );
394394
395395 Create_Cursor ();
396396 m_pCursorScene->Add_Render_Object (m_pCursor.Peek ());
@@ -862,7 +862,7 @@ CW3DViewDoc::PlayAnimation
862862 // Get an instance of the animation object
863863 SAFE_DELETE (m_pCAnimCombo);
864864 m_pCAnimation = RefCountPtr<HAnimClass>::Create_NoAddRef (WW3DAssetManager::Get_Instance ()->Get_HAnim (pszAnimationName));
865- ASSERT (m_pCAnimation);
865+ ASSERT (m_pCAnimation. Peek () );
866866
867867 // Reset the frame counter
868868 m_CurrentFrame = 0 ;
@@ -954,7 +954,7 @@ CW3DViewDoc::PlayAnimation
954954 SAFE_DELETE (m_pCAnimCombo);
955955 m_pCAnimCombo = pCAnimCombo;
956956 m_pCAnimation = RefCountPtr<HAnimClass>::Create_NoAddRef (m_pCAnimCombo->Get_Motion (0 )); // ref added by get_motion
957- ASSERT (m_pCAnimation);
957+ ASSERT (m_pCAnimation. Peek () );
958958
959959 // It will be assumed that every animation in the m_pCAnimCombo
960960 // has the same number of frames and has the same framerate as
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