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GeneralsMD/Code/GameEngine
Source/GameLogic/Object/Update/AIUpdate
Source/GameLogic/Object/Update/AIUpdate Expand file tree Collapse file tree 4 files changed +36
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lines changed Original file line number Diff line number Diff line change @@ -133,6 +133,7 @@ class JetAIUpdate : public AIUpdateInterface
133133 virtual Bool getTreatAsAircraftForLocoDistToGoal () const ;
134134 virtual Bool shouldDeferCommand (const AICommandType commandType) const ; // /< returns whether the specified command type should be deferred
135135 virtual Bool commandRequiresTakeoff (const AICommandParms* parms) const ; // /< returns whether the specified command requires takeoff
136+ virtual Bool commandRequiresAmmo (const AICommandType commandType) const ; // /< returns whether the specified command type requires ammo
136137 virtual Bool isGuardCommand (const AICommandType commandType) const ; // /< returns whether the specified command type is a guard command
137138 Bool isParkedAt (const Object* obj) const ;
138139
Original file line number Diff line number Diff line change @@ -2355,7 +2355,7 @@ Bool JetAIUpdate::shouldDeferCommand(const AICommandType commandType) const
23552355 return true ;
23562356
23572357#if !RETAIL_COMPATIBLE_CRC
2358- if (isGuardCommand (commandType) && currentState == RELOAD_AMMO)
2358+ if (commandRequiresAmmo (commandType) && currentState == RELOAD_AMMO)
23592359 return true ;
23602360#endif
23612361
@@ -2382,6 +2382,22 @@ Bool JetAIUpdate::commandRequiresTakeoff(const AICommandParms* parms) const
23822382 }
23832383}
23842384
2385+ Bool JetAIUpdate::commandRequiresAmmo (const AICommandType commandType) const
2386+ {
2387+ switch (commandType)
2388+ {
2389+ case AICMD_ATTACKMOVE_TO_POSITION:
2390+ case AICMD_ATTACK_AREA:
2391+ case AICMD_ATTACK_OBJECT:
2392+ case AICMD_ATTACK_POSITION:
2393+ case AICMD_ATTACK_TEAM:
2394+ case AICMD_FORCE_ATTACK_OBJECT:
2395+ return true ;
2396+ default :
2397+ return isGuardCommand (commandType);
2398+ }
2399+ }
2400+
23852401Bool JetAIUpdate::isGuardCommand (const AICommandType commandType) const
23862402{
23872403 switch (commandType)
Original file line number Diff line number Diff line change @@ -142,6 +142,7 @@ class JetAIUpdate : public AIUpdateInterface
142142 virtual Bool getTreatAsAircraftForLocoDistToGoal () const ;
143143 virtual Bool shouldDeferCommand (const AICommandType commandType) const ; // /< returns whether the specified command type should be deferred
144144 virtual Bool commandRequiresTakeoff (const AICommandParms* parms) const ; // /< returns whether the specified command requires takeoff
145+ virtual Bool commandRequiresAmmo (const AICommandType commandType) const ; // /< returns whether the specified command type requires ammo
145146 virtual Bool isGuardCommand (const AICommandType commandType) const ; // /< returns whether the specified command type is a guard command
146147 Bool isParkedAt (const Object* obj) const ;
147148
Original file line number Diff line number Diff line change @@ -2590,7 +2590,7 @@ Bool JetAIUpdate::shouldDeferCommand(const AICommandType commandType) const
25902590 return true ;
25912591
25922592#if !RETAIL_COMPATIBLE_CRC
2593- if (isGuardCommand (commandType) && currentState == RELOAD_AMMO)
2593+ if (commandRequiresAmmo (commandType) && currentState == RELOAD_AMMO)
25942594 return true ;
25952595#endif
25962596
@@ -2617,6 +2617,22 @@ Bool JetAIUpdate::commandRequiresTakeoff(const AICommandParms* parms) const
26172617 }
26182618}
26192619
2620+ Bool JetAIUpdate::commandRequiresAmmo (const AICommandType commandType) const
2621+ {
2622+ switch (commandType)
2623+ {
2624+ case AICMD_ATTACKMOVE_TO_POSITION:
2625+ case AICMD_ATTACK_AREA:
2626+ case AICMD_ATTACK_OBJECT:
2627+ case AICMD_ATTACK_POSITION:
2628+ case AICMD_ATTACK_TEAM:
2629+ case AICMD_FORCE_ATTACK_OBJECT:
2630+ return true ;
2631+ default :
2632+ return isGuardCommand (commandType);
2633+ }
2634+ }
2635+
26202636Bool JetAIUpdate::isGuardCommand (const AICommandType commandType) const
26212637{
26222638 switch (commandType)
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