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docs: Add comments
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Generals/Code/GameEngine/Source/GameLogic/Object/Update/AIUpdate/ChinookAIUpdate.cpp

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@@ -1009,6 +1009,7 @@ UpdateSleepTime ChinookAIUpdate::update()
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{
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if (m_flightStatus == CHINOOK_LANDED &&
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#if !RETAIL_COMPATIBLE_CRC
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// TheSuperHackers @bugfix Stubbjax 03/11/2025 Prevent Chinooks from taking off while there are still units wanting to enter or exit.
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!waitingToEnterOrExit &&
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#endif
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!m_hasPendingCommand &&

GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Update/AIUpdate/ChinookAIUpdate.cpp

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@@ -1071,6 +1071,7 @@ UpdateSleepTime ChinookAIUpdate::update()
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{
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if (m_flightStatus == CHINOOK_LANDED &&
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#if !RETAIL_COMPATIBLE_CRC
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// TheSuperHackers @bugfix Stubbjax 03/11/2025 Prevent Chinooks from taking off while there are still units wanting to enter or exit.
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!waitingToEnterOrExit &&
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#endif
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!m_hasPendingCommand &&

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